﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using GameEngine.Clients.Silverlight.View.Components;
using GameEngine.View.Components;

namespace GameEngine.Clients.Silverlight.View.Components
{
    public interface ISilverlightGameView: IGameView<int, FrameworkElement>
    {
        
    }
}
